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Interface operator(.feq.)


\begin{boxedminipage}{\textwidth}
\begin{verbatim}feq = operator(.feq.)(x,y)...
...trix2)
v4 = operator(.feq.)(vector1,vector2)\end{verbatim}
\end{boxedminipage}

Floating point equality testing. Returns false if (abs(x-y) > NUMERICAL_ZERO * abs(x)), and true otherwise.

x, y -- intent(in), real(dp) or complex(dp)

matrix1 -- real(dp), intent(in), dimension(:,:)

matrix2 -- real(dp), intent(in), dimension(:,:)

vector1, vector2 -- real(dp), intent(in), dimension(:)

Return value -- logical
operator(.fne.) interface

gabor 2009-06-30